Thursday, November 10, 2011

Doom 2















Doom 2, as the ancients knew, had been released shortly after the first game and still made a lot of sound. Rooms are lined up one after another, better graphics and weapons, more terrifying creatures, our dreams at that time had its place (?).



GBA version is also the same as the original Doom 2. I can not say exactly the same, but the men made their best. Once the design is almost the same level. Wolfenstein Rooms are not poor quality "as follows. boxed rooms, thick and thin walls, the various coatings used in exchange angles from the walls. Thus, more realistic images were obtained. In addition, the creatures seem perfect. Of course, not 3D, sprite graphics, but still consist of Look forward to the creatures. Remote dah better looking when you see creatures, we approached what , seem awful. It says it here's the sprite event All the old weapons in the game stops. However, these weapons are going to find the keys using the color of the doors and we'll run from room to room. Have an end point in a start-up departments. That game is not converging within a specific topic. Such a better, more men. Though I walk around the rooms, get lost, the keys hard enough to have made the game for the shriek.

Controls very easy. Even before this game that you can not even strafe GBA games did not have such a feature. Do not shoot the door open and the keys A and B is done. Other keys are strafe, handy weapon, such as changing jobs. You will get used to controls as soon as possible.













Game Screen Shots















Operating System: Windows 2000/XP

Processor: 600 MHz

RAM: 64 MB

Video Card: 16MB




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