As always Jonesch went down to the river to get water. As he walked towards the stream he noticed a basket on the shore. In it he found a baby with a strange amulet around his neck. He chose to take care of this lost child and raise him. Soon he discovered that the child had a great gift for magic and when the child was old enough, he send it to the mage academy of Avencast in the hopes that he would be able to satisfy his desire to know more about magic there. And perhaps the sorcerers of the best of all academies in Uria would know what the amulet meant. The basics of the game are the same as in other Action-RPGs like Diablo II. You fulfill quests, kill enemies and level up. But the game mechanics differ from those games. The first notable difference is the way the game is controlled. Instead of using the old click-and-move mechanic, your hero is controlled more heavily with the keyboard much like a FPS. To make it easier to adjust to that, you have the choice between three different control schemes ranging from a simple, more old-school system to a version where the camera is behind your hero at all times and everything plays much like an action game like Shadowgrounds. Casting spells is a little more tricky and it does not change with your control scheme.
Game Screen Shots
Microsoft Windows XP® / Vista OS
3GHz Intel® Pentium® or AMD® Athlon™ processor
1GB RAM
Quad Speed 4x CD-ROM/DVD-ROM drive
About 4.4GB free hard disk space
256 MB Direct X9 video card (nVidia GeForce 7600GS+ or ATI X1600)
Dirext X 9.0c
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