Saturday, October 29, 2011

Day of Defeat: Source















Day of Defeat offers intense online action gameplay set in Europe during WWII. DoD:S features enhanced graphics and sounds design to leverage the power of Source, Valve's new engine technology.Players connect to a server online, or create their own. Once connected, the player can choose which side to play on. (U.S. Army, Germans, or Spectator.) Players can assume the role of infantry, sniper, machine-gunner classes, and more. Day of Defeat: Source is set in World War II, specifically the European Theatre in the year 1944. Players choose to join the forces of either the United States Army or the German Wehrmacht and compete against each other in a variety of game modes. Players select from one of six classes to play as, each with its own role within the team. Player characters cannot take much damage, and in some circumstances can be killed by a single bullet, forcing players to make use of cover to stay alive. When a player character dies, that player starts a short countdown for reinforcements. When the timer runs out, the player and any friendly players killed in that time respawn into the game at their insertion point as the next wave of troops. All weapons in the game have realistic limits to their use: machine guns must be deployed to maintain accurate fire or to be reloaded, rocket launchers must be shouldered to be aimed and fired, sniper rifles are most accurate when used with the scope and grenades not "cooked off" before release may be easily fled or even thrown back by the opposition.













Game Screen Shots















1.2 GHz Processor, 256MB RAM, DirectX 7 level graphics card, Windows 2000/XP/ME/98, Mouse, Keyboard, Internet Connection




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